Warcraft III resources & community, 2003–2006 · archived
The "Great Troll War" Mod
67 posts
~VanMavus
#46
Mecheon i think you mightve won... but i dont see any reason for this mod to be called off it's awesome anyway. Terranup im sorry it seems like the possibility is very unprobable at this time. Although this mod is still awesome. Keep up all the good work over at GTW Forums!
Seeing as we're both speaking of many maybes and possiblies, I'm simply going to end this arguement via the use of the Lead Designer's "Ace in the Hole".
Am I a prophet or what? Lol. It actually wouldn't take a prophet to figure out that question was coming next.
Anyways, Creative License basically means that you can mold the storyline/history for what is best for the game. For instance, in Company of Heroes they will use real cities, but they will change the lay-outs to do what is best for the game. That is creative license.
I actually really don't need to invoke that, as there is no clear evidence that this could not have happened, and there actually was a page on the Blizz site saying it did (although it may have been removed, it was there at least). Anyways, wrong or right, creative license basically allows the designer to disregard portions of the storyline, especially hazy ones, and definitely any that would hurt gameplay.
Creative license is also used a lot in games based on movies or books.
Am I a prophet or what? Lol. It actually wouldn't take a prophet to figure out that question was coming next.
Anyways, Creative License basically means that you can mold the storyline/history for what is best for the game. For instance, in Company of Heroes they will use real cities, but they will change the lay-outs to do what is best for the game. That is creative license.
I actually really don't need to invoke that, as there is no clear evidence that this could not have happened, and there actually was a page on the Blizz site saying it did (although it may have been removed, it was there at least). Anyways, wrong or right, creative license basically allows the designer to disregard portions of the storyline, especially hazy ones, and definitely any that would hurt gameplay.
Creative license is also used a lot in games based on movies or books.
~VanMavus
#51
Er... terranup double post and thats cool that you can change small aspects of WC lore for the mod u making..
Sorry for the double post, but I obviously didn't do it on purpose. These forums are a little faster now, but still very slow compared to most, and it came up with a "timed out" message, so I pressed back and pressed the submit button again, and then logged off the computer, lol, so I didn't even see it until now.
Creative license or not there is no one stoping you from doing this, basicly you can do whatever the hell you want with this mod no matter what the warcraft lore says. It is not a rule that when you make a campaign it has to follow the warcraft lore
Aye, but I like to try to follow what Blizzard has done as closely as possible, while still appealing to a wide audience, and making an excellent game at the same time.
All the forest trolls we've seen in WC2 and WC3 are all headhunters and spellcasters, obviously pretty high ranking trolls
WOW has some trolls with varying hairstyles, but could you really see an underling, the very bottom of troll society, having the same hairstyle as the highest and most powerful troll?
Could always just chop it it a bit so he has a puny mohawk or something