Warcraft III resources & community, 2003–2006 · archived

Over Capacity

75 posts
#16
in my opinion wc3c is much better, better quality stuff, active mods and admins, friendlier and less stupid people..

hrrmm...indeed..

anyway, wc3anvil was down before, they are back up. Maybe that cuased a problem with the database before?
#17
MecheonNot just maps, this affects every single section

So that long-awaited model section purge will be happaning soon

... I can already hear Olof chearing

hehe, indeed.
#18
This is probably going to lead to alot of new people joining warcraft3campains...


I actually hope that does not happen...

You see? Users in this site are used to submitting work without mod approval. In the event they end up in wc3c they will sooner end up frustrated by the review process and flood my site with flame wars. And although we have infinite hosting I don't want to fill Uluru's server with much more stuff than now. I actually hope that search solves this little problem so the balance is kept.

I would say that if users really want search to exist they should try the "Donate" button. I don't think it is too easy for Darky to upgrade the site's space. From "very big" to "even more big"
#19
Does this also mean that one can no longer submit their avatar to this site?
Or are the avatars hosted on a different server?
#20
VexorianI would say that if users really want search to exist they should try the "Donate" button. I don't think it is too easy for Darky to upgrade the site's space. From "very big" to "even more big"


That would be just space for more crappy stuff. I don't see why people should start giving money if the current space isn't used well. :roll:
#21
This is probably going to lead to alot of new people joining warcraft3campains...


Yeah, I suspect they are gloating like hell over this.

I actually hope that does not happen...

You see? Users in this site are used to submitting work without mod approval. In the event they end up in wc3c they will sooner end up frustrated by the review process and flood my site with flame wars. And although we have infinite hosting I don't want to fill Uluru's server with much more stuff than now. I actually hope that search solves this little problem so the balance is kept.


Balance? So basically "dont die, because then all your newbs will come over here." Thanks a lot Vex. Your continued atop-the-ivory-tower sentiment is always welcome here.

in my opinion wc3c is much better, better quality stuff, active mods and admins, friendlier and less stupid people..


Considering that their mods come over here throwing sucker punches at us every so often, and among other things, it has not left me with a good impression of them...and my visits over there have yielded more flamming and immaturity then I see here, so I beg to differ, at least from what I've seen.

Overall I suspect this may be the end of the site. Darky says he is trying to get more space, deal with the problem ect, but like ususal, its probably just empty promises and it'll be months again before he even bothers to make himself available for me to contact him in any sort of way, and by that time the membership will have moved on. He was suprised the site was still going, so I guess he really wasnt expecting it to be, and was looking forward to lifting the $800 a year burden known as wc3sear.ch off his chest. So go ahead wc3campaigns, throw your little party or prepare you little "anti-noob influx barriers" or whatever.
-VGsatomi
#22
The space this site has is more than needed but there is so much junk.
Wc3c has few maps, modles and spells compaired to this although it does host 1000s of images.
Simply all that needs to be done is all spells that leak too much to be used and all maps that are imbalenced, leaky, or not well made removed and all modles over 250 kb big deleted (250 kb seems to be the max a modle can be in a multiplayer map before it takes up too much space to be effective). Also clearing the fourms might improve sight speed and free up some space.

After all that is done the site hopefully would relive its glorious days of being the number 1 site.
I know all that probably would take for ever but its eithor that or the site will die since if the dl problem is not fixed within 1 month people will start leaving this site and flocking to other wc3 support sites and darky will shut this site down.

If this site changed its modle to mimic wc3c but less extreme im sure it could out live wc3c.
Currently the map section is filled with "spam" that 90% of people will never dream of playing more than once...
What needs to be done is to leave the map section with only maps that people will play more than once.

Loap maps should be deleted off this site since they are so rigged its only fun to play them once to find out just how rigged they are and also they are easily available on Bnet.
Unbalenced AoS maps should be deleted unless they are being activly balenced since im sure no one would play a rigged AoS.
Badly made or structured TDs should be removed since they again are only fun to play once.
Badly laid out or ballenced RPGs should also be sent to the bin since at most they get hosted 4 times before someone gives up.

Im sure if all thoes are removed the site will have enough space to continue opperations for a while.
Also stricter map submission rules should be made since currently even the worst map can be submited (if maps could be subbmited now. . .)

I hope you do something even if it is not an idea I mentioned just I do not want to see this site die for atleast another 3-5 years . . .

And out of interest who and how did wc3c get back up and running?
At one stage it was deader than this site currently is.
#23
I suggest a third party website,were you can dump all old maps,skins,etc.Yahoo offers free web pages in thier Geocities.They aren't that big,being around 4or5 MB or so,but if it means saving the site,than its worth it!Also,you can pay them more money to expand your web page and increase memory of the site.

And if you want,I have about 3MB extra on my Website,which will be up in a few weeks if you want to send some of that extra stuff to me!I'll do anything to help out the only modding site worth saving!!!
#24
VGSatomiConsidering that their mods come over here throwing sucker punches at us every so often, and among other things, it has not left me with a good impression of them...and my visits over there have yielded more flamming and immaturity then I see here, so I beg to differ, at least from what I've seen.


amen - the search for 'High Quality' there has become more of an arrogance thing, shunning noobs and saying "we're better than you" in a suttle way :?

after all, how did you become good? we were all noobs once, and most of us had someone teach us.[/quote]
#25
I agree with a mass purge, but considering how a lot of maps just got lost, then the site went over capacity, I think this problem will occur again.
#26
Hard situation indeed.

I can see increasing disk space is only short-time solution, so there should be some system changes.
There is my suggestions:
1) delete all models with more than 500 kb (becasuse such huge models are useless, at least in multiplayer) and as well limit its submision.
2) check older version of maps and delete old versions of maps. There is dozens of maps submitet more-than-once because there is different versions - and is supposed that last version had to be played.
3) there was many broken links, but are you sure that files doesnt exist? Perhaps there is much space consumed by unlinked files.
4) make more and harder rules for submiting WoW models - they are huge and numerous.
5) prohiby spells with custom models and stuff where these imports are not neccesary for functionality of spell (bars, or whatewer, not planes in fligth system for example)
#27
500kb? er.. i dont think so... even some normal wc3 models r that big i think..

1mb i say.
#28
PurplePootThe BLPaletter and MDX Squisher do not compress the file you target normally ( assuming these are the programs you are talking about ) but instead, change them so the MPQs can compress them more efficiently.

...
They compress better in zips as well, which is what every model here is uploaded as, no?
#29
Werewulf500kb? er.. i dont think so... even some normal wc3 models r that big i think..

1mb i say.


I dissagre. How many 1mb+ models are here? 10? 50? Sure not more. It solves nothing. There is plenty of models in interval betwen 0,5 and 1mb and this is - if I can say - problem.

But you are rigth - such categorization is not good, there should be some expresions for really good models, but it is another problem
#30
Detailed models+textures rarely weight more than 350kb. However, since a year or two, the uploading script is so bugged that often it ask for unnecessary textures, sometimes even doubling the zip size. :roll:

There's a thing I don't get tho, half of the skin\map section has been recently lost, so how could there be space problems just a month later? Also, what's up with wc3Anvil?