There is a spell in Final Fantsy Tactics that would be cool to be made.
I forgot the name, but this is what it does: It picks a random unit in the battlefield, and instantly kills it, no matter who it is, allie or enemy. Make the casting time a bit long and add some cool effects to it and it would make a more-than-decent spell.
One more idea: Name: Fissure Make it off shockwave spell, and have it do dmg/per second with a thunder clap effect on it so the units cant move. That would make a killer spell.
hey razor, I was wonderin if u could do those spells for me... take ur time.
1st Spell : Galaxian Explosion. A small aoe spell with high impact damage, needs a model of blowin planets and stuff..
2nd spell : Dimensional Rift. Teleports a target enemy unit to another dimension makin him useless for 5 seconds.. then come back with 100 less hp... *he doesn't regenerate jp/mana in the other dimension, disappears from the map, returns with the same items/cooldowns... Also make a trigger for noobs who think it's a bug: "Player name has been sent to another dimension and will be back in 5 seconds." with a countdown timer on the screen* and when the target is back..the terrain moves like in earthquake. needs a model of moving planets and dimensions or use black hole(available on the site)...
3rd spell : Mind confusion. makes a target enemy unit walk like a random critter, use spells on other targets(if possible) to a short period of time.
4th spell : sickness. targets falls asleep if left alone or got too many fast commands.... (is dispellable) and slows spell cooldowns.
5th : Psychic Heal. caster is channelin a spell ... has a light around him and starts healin units in an area of effect dependin on a percentage of their initial hp...
I might be able to help with making some of the spells... Although i am a newcomer to JASS, i have substatial experience with the normal GUI triggers and making custom spells (although i haven't upladed any of them here yet...)
Requesting. This spell is super hard... it's a special feature for 3 distinct heroes.. when they combine in a triangle form(very near) they can cast all their ultimates combined in one, the most powerfull ultimate called "Athena exclamation". while channeling the 3 heroes take 4 times normal damage from spells... the animation should be a huge light goin through the targeted enemy.. it should be like shockwave as well(pass by the targeted unit hitting the ones behind it/in front of it) casters should lose all their mana after the attack and their life is equal to 10% if it ain't already of the initial hp base. Channenling is equal to 4 seconds with banshee possession model. Can u do it ?
Wristblade - Hero hits a unit for x damage, and throws the unit in the air, when the unit lands it is stunned for x seconds. Speargun - Throws a spear at a targeted enemy dealing damage, and has a x chance to travel through and hit others behind em.
Disc - Throws a disc dealing like a boomerang, the disc flys in a half circle radius and everyone within disc range is hurt by x damage, the disc returns to the hero.
Each spell has 4 levels, spell 1 could maybe be based off of stormbolt at close range, and spell 2 can be used like stormbolt aswell, I dont know wut spell 3 can be, but use spellbreaker missile.
Speargun - Throws a spear at a targeted enemy dealing damage, and has a x chance to travel through and hit others behind em.
Disc - Throws a disc dealing like a boomerang, the disc flys in a half circle radius and everyone within disc range is hurt by x damage, the disc returns to the hero.
Netgun - Hero throws net dealing x damage, and when the unit is hit he gets thrown back x radius and is ensnared for x seconds.
leissaKThere is a spell in Final Fantsy Tactics that would be cool to be made.
I forgot the name, but this is what it does: It picks a random unit in the battlefield, and instantly kills it, no matter who it is, allie or enemy. Make the casting time a bit long and add some cool effects to it and it would make a more-than-decent spell.
One more idea: Name: Fissure Make it off shockwave spell, and have it do dmg/per second with a thunder clap effect on it so the units cant move. That would make a killer spell.
for fissure, sry to be mean, if i am, simply use a dummy spell caster to affect the units as they are impacted by the spell, using unit group-units within xxx dist from caster and xxx angle from caster i believe, but not sure.
For the first 1 you should simply use a trigger like this
EVENTS +A unit starts the effect of an ability CONDITIONS +(Ability being cast)is spellx equal to true ACTIONS +Unit - kill random unit in unit group- units within xdistance of position of casting unit.
i'm back from vacation and will start with leissaK's spells if yet necessary
@The_Raven: do u make testament's spells or not? if so, i will leave them out
EDIT: @ BLX i made one time one. the sword of the hero became a firy one, he had a passive chance to stun/curse/make x extra damage. unfortunately, i lost this spell 1/4 year ago when my comp crashed
leissaKThere is a spell in Final Fantsy Tactics that would be cool to be made.
I forgot the name, but this is what it does: It picks a random unit in the battlefield, and instantly kills it, no matter who it is, allie or enemy. Make the casting time a bit long and add some cool effects to it and it would make a more-than-decent spell.
It's been a while since I've played FFT, but I would think you mean Roulette.
Anwyay, I'm new here, and have just stopped by to say hi; and share a few ideas.
Signal Flare: The user fires a flare-gun into the air, releasing a red, phosphorous sprite. In 10 seconds, a Goblin Airship appears, dropping 5 Allied Infantry units at the location. You may now use these units as normal.
Bounty Aura: The Hero's desire for gold and riches has provided them with an innate ability to increase the gold received after slaying a creep.