Please post all your suggestions for FAQ here so I can add them to the FAQ section of the site.
Just post what forum/section the FAQ would belong to before you post the question. For example: Maps - Q:How do I create a unit? A:You are obviously not suited for mapmaking!
oz02, maybe if you go around all the forums and check out or analyse the common questions which are always being asked repeatly, you may know what questions need to be answered, for example, many people everyday ask how to do skins and how to alpha...
Q:how do i know what path to put on a skin that i downloaded? A: first download the wc3viewer on this site in the tools section. then open up the wc3 viewer, and from the treeview window that pops up, click on blp part, then double click on it, then search through the textures unitl you find the unit you want to skin, through the parts you searched through should be the path (eg. units\orc\peon\peon.blp, or textures\herodemonhunter.blp). then open up the WE and from the import manager, change the path of the unit to that you had on the wc3 viewer.
Q) Why do my buttons turn green when I pause/my hero isn't high enough level to learn a skill/etc?
A) Your problem is most likely that you either a) haven't imported a Disabled Button or b) don't have your buttons in the right paths.
The paths go like this: File 1: BTNPeon.blp The path for this should be changed from wc3imported\BTNPeon.blp to ReplaceableTextures\CommandButtons\BTNPeon.blp
File 2: DISBTNPeon.blp The path for this should be changed from wc3imported\DISBTNPeon.blp to ReplaceableTextures\CommandButtonsDisabled\DISBTNPeon.blp
File 3: PASBTNPeon.blp The path for this should be changed from wc3imported\PASBTNPeon.blpto ReplaceableTextures\PassiveButtons\PASBTNPeon.blp
Maps(?) Q - How do i know what attachmentspoints a unit has? A - (Please fill this area someone )
Editor: Q - What does all the fields in the editor mean? How do they work? A - (please fill this area someone )
Importing Q - My imported hero model/skin is only red (teamcolor), what might be wrong? A - (Im not totally sure, but i think it has to do with a layer is missing in a blp)
Q - I have two skins for the same unit. How do i duplicate the unit so that i can use both skins? A - Use War3FileConverter (tools section) and open the mdx. Extract so you will get a mdl-file. In this file, search for the blp's. Change the path for it and save the mdl under another name. Use the program once again and create a mdx, this time preferable with a new name too. Not necessery if you use different paths for the model. (someone might want to edit this .. an exampel on how this could look would also be good.)
Download: Q - Ive seen a model/skin and i think its absolutely awefull. I really hate it. I have a need of telling the maker how much it sucks and that he must be gay. What do i do? A - Come to me and punch you in your face really hard. Then you will not remember what you wanted to do and can return home in peace (with some braindamage, but that wont make any difference).
Maps: Q - Ive added a new unit to a building. Will the computer AI use it? How is it with spells? A - (You tell me.. testing sucks. Ahh, comon, someone must know! Share knowledge!)
FaQ: Q - The FaQ is already finished. Now i have thought of a new great thing to add to the FaQ. Who do i tell? A - ... (it could come in handy)
World Edit: Q - Changing icons of heroes etc takes very long time. Can i reduce it? A - Remove the (pointless?) brushlist. Window/Brushlist - uncheck.
Importing: Q - I want hero glow on a unit. How do i do that? A - (imho) Go to model section, search for easy and hero and glow. Use that one. Its very easy!
Sound: Q - Ive already made a new soundset for a unit by renting a multimilliondollar studio hireing arnold and britney spears. Now i dont know how to make the units use the sounds. How...? A - Someone..?
Q: How to add sounds? A: Import a .wav or .mp3 into your map. No path changing is needed unless you want to overwrite existing sounds, but usually, no path changing needed. Then go to sound editor. Under the Imported category on the left, right click and the sound and use as sound or use as music . Your custom sound/music should be on the sound list now. If you have trouble hearing it in the game, change its setting to User Interface . Remember, only .wav and .mp3 are allowed and work. Then go to trigger editor and its very easy to find the sound trigger which will play your sound. If it does not play in the editor or you get a error message, I'd ignore it. As long as it works in the game, its fine.