Warcraft III resources & community, 2003–2006 · archived

New mode - Vote and discuss!

43 posts
#31
I dun really understand what you mean... i allready said i use carrion swarms ^^

And the mana is used for skills, i dont want the normal attack to drain it.

I havent played NOTD, but ill take a look some time :)
#32
Well, Dankiz totally screwed the project thoroughly by adding a futuristic theme...
#33
U dont like the futuristic theme?

Btw, it wasnt Dankiz who came up with the idea of futuristic... I did ^^

And when i told him about the futuristic idea, he said he could to a space station tileset

Btw, im adding a thread about a new test, check it out!
#34
Yeah right, the idea wasn't mine, so don't you dare blame me again :wink:.

Btw, there will probaly be other themes as well, but the spacastaion is the only one avalible right now.
#35
But... what do you moderate anyway?

I recommend you switch back to a forest theme, because it's a lot more fun that way, and reduces needed skins. You can do that, or use a ravaged city, which I can terrain on request. PLEASE!!! switch back to the old system, and I will help you do a couple little things to make it awesome and more like CS. I just got it and know how I can twist the engine to make it work better.
#36
I think forest theme will be good too...(maybe)
But i don't permit with "old system".

And yea, in Elimination was added more weapons.
#37
Eusira did u ever play that old version? ^^

trust me, if you did... you wouldnt want to revert back to it :D

Dankiz isnt here to moderate, hes just here to have his name in grey text... Just alittle way of giving him credit for the skins :D

Join the test tomorrow at 21.00 CET (GMT+1) Time and you will see what the new Elimination is like!
#38
I'll pass, sorry
#39
OK =(

Test finished now :)

I dunno bout you others in the test, but i had a great time playing! (Maybe cuz i won 8))
#40
I dont know if it has already been posted but what about a "like-resident-evil" mode with different waves of units attacking and you are supposed to be in a team. The units should grow stronger each level. Game is over when all are dead or when they have defeated all (about 10) levels.
#41
Im trying to make the game PvP-only (no AI), but it would work if the attackers were players!

But IF i would turn your idea into attacking players, its very much like zombies :)
#42
plz make a TAG mode. 1 of the players is the tagger and runs around tagging the others. If he kills someone, he will be the tagger.
#43
Haha yeah now thats a cool idea :D

Will probably be added in the next release, not in the 2.0 though due to lack of time. Im gonna play WoW alot when its released, so im trying to get this version out before.