i downloaded spells for an ORPG map ssuck as hero selector and bags etc etc the only problem is that i dunno how to import them into one of my maps plz help!
I need help here......i got the skin and the model right, everything seems okay, but when i play it there is nothing in the space of my model.When i say nothing it means a shadow that cannot be selected . Can anyone help me?
i just started my map about 3 or 4 week ago(its gonna be a VERY big map) and i cant get any of the paths right for the models im using. it is getting very annoying. plz help
Hmmmmm.Well guys ur getting problems with the paths not importing the models or the skins.
(Thnx to the Knowledge of Ramza i'v become a pro) (2 Ways to get a model working)
1:First open This tool its call Warcraft 3 Viewer....Then open the model on Warcraft 3 Viewer....After you open the model on this tool press CTRL+M when you press those 2 keys there will appear a little window there you will see the skins path the model requires....
If you are a hella bad noob and cannot get the model working and didnt understand what i just said on the First Tip here is the second one but if you do not understand this one there is nothing we can do....
2:Second tip lol Open this tool its Call War3FileConverter....After you have opened this tool there will say Load File....Press Load File then Choose the model u want to get working and convert it into a DML after the you converte it into a MDL open the MDL model with NotePad after u have open the MDL model with NotePad go alittle b down there you will see the Right Paths the model skins....or change the Paths As the way u want.... Sorry guys But i cannot b more Specific....And Rememeber once we were noobs.
u import it into ur map with the import manager. then remove the 'wc3imported' from the path at models, and for skins put 'textures' and the rest, except if its a skin for a standard wc3 model, u find the paths in art - model => custom or wc3viewer
hello bro.. i'm very confused about importing the model. i've write the custom path in the import manager like they said in the tutorial about importing the model. (change filepath for (.blp) and leave (.mdx) like the tutorial said) It work on the Art-Icon-Game Interface, but it didn't work on the Art-Model File. The model didn't appeared on the editor... when i put it in the editor, it only appear in green-black boxes and there's some text said "could not load file : 'xxx.mdl'"