Warcraft III resources & community, 2003–2006 · archived

Importing Skins

170 posts
#16
Theres a tutorial on how to do that.
#17
But the tutorial is for TFT not for the RoC. I need for RoC
#18
PuzikBut the tutorial is for TFT not for the RoC. I need for RoC


Can't you still do it?
#19
I can, but i only know How to use one skin on one model, not several skins on same model
#20
Hi there I was wondering which tool you use in PhotoShop or Paint Shop Pro to paint something such as blood dripping from the lips; I' ve been trying using the paint brush, but it doesn' t do a very natural color. I' d also like to know which tool in those is the most useful to avoid alpha channels: polygonal lasso or magic wand?
#22

KnightOfRedemption (page2)

I cant figure out how to type the pathway for KnightOfRedemption. Can i even do it for TFT? and can someone give me actual example with that model? its on page 2 of modles someone help me out.
#23
Models can use any path you want, just remember to remove the war3imported prefix first. The skin's path is listed in the skins used list in yellow (Teztures\LightSaberHilt.blp or something like that).
#25
I need help! When I want to put in an Undead Jaina skin that i got from the undead skin pack of every hero. I then change the model from war3mapImported\Undead Jaina.BLP to Undead Jaina.BLP is this right? I am trying to do this every other skin but it wont work. Plz respond! :(

Komad Fortuna
#26
The path for the undead jaina is skin should be Units\Human\Jaina\Jaina.blp (if im incorrect someone correct me)
#27
Ok, I'm going nuts trying to get this one to work. I imported that blood-elf sorceress file for the skin. I have it imported. How do I make a unit use the imported skin? It's not letting me select it under model, which I suspect it's because it has none. I realize this is pretty dumb, but someone walk me through it here please.
#28
Skins automatically apply themselves to their models
#29
The problem is, it doesn't seem to think it has one. I apologize for being obnoxious, but I wanted my game to be semi-original. Since mine won't apply to any model on it's own, is there a different way to do it?
#30
Well do you already have another skin of the same kind to the base skin?
Are you sure the path is correct?