Warcraft III resources & community, 2003–2006 · archived

Wc3 1.19 patch

52 posts
#1

Wc3 1.19 patch

Nothing big, just a bunch of unneeded GUI fixes (who does actually use GUI?) and some misterious Tournament events, actions and calls.

Edit: Patch 1.19b is out, contains a fix to a crash in multiplayer games.

<table bgcolor="#000033" width="100%"><tr><td><font color="#EEEE00">WORLD EDITOR CHANGES
<font color="#EEEEEE" size="-3">Trigger Editor<ul>
  • The "Image" category and actions now appear after the "Item" category.
  • The "Ubersplat" category and actions now appear after the "Unit Group" category.
  • Fixed script generation errors when using the "Terrain Pathing Is Off" function. This is now a Boolean function.
  • Fixed script generation errors when using variables of the following types:
    <ul>
  • Attack Type
  • Combat Sound
  • Damage Type
  • Effect Type
  • Pathing Type
  • Sound Type
  • [/list]
  • Sorted lightning type presets.
  • Appended "Cliff" to cliff terrain types, to distinguish them from non-cliff terrain types.
  • Renamed "Life Drain" and "Mana Drain" to "Drain Life" and "Drain Mana", respectively.
  • Cleaned up the name, grammar text, hints and/or sorting order for the following trigger functions/calls:
    <ul>
  • (Boolean) Environment - Terrain Pathing Is Off (was Terrain Pathable)
  • (Unit) Event Response - Damage Source
  • (String) Game - Ability Name
  • (String) Game - Ability Effect Art Path (was Ability Effect Art)
  • (String) Game - Ability Effect Sound Name (was Ability Sound)
  • (String) Hero - Hero Proper Name
  • (String) Trigger - Trigger Name
  • (Real) Lightning - Red Color of Lightning
  • (Real) Lightning - Green Color of Lightning
  • (Real) Lightning - Blue Color of Lightning
  • (Real) Lightning - Alpha Value of Lightning (was Alpha Color of Lightning)
  • [/list]
  • Cleaned up the name, grammar text, hints and/or sorting order for the following trigger actions:
    <ul>
  • Environment - Change Terrain Type
  • Environment - Turn Terrain Pathing On/Off (was Turn Pathing On/Off)
  • Floating Text - Suspend/Resume
  • Floating Text - Permanent/Expires
  • Floating Text - Change Color
  • Floating Text - Change Lifespan
  • Floating Text - Change Fading Age (was Change Fadepoint)
  • Floating Text - Change Age
  • Game - Enable/Disable Selection (was Enable/Disable Select)
  • Game - Enable/Disable Drag-Selection (was Enable/Disable Drag Select)
  • Game - Enable/Disable Pre-Selection (was Enable/Disable Pre Select)
  • Image - Create
  • Image - Change Color
  • Image - Change Render State
  • Image - Change Render Always State
  • Image - Change Above Water State
  • Lightning - Create Lightning Effect (was Create Lightning Effect At Points)
  • Lightning - Move Lightning Effect (was Move Lightning Effect To Points)
  • Lightning - Set Lightning Effect Color
  • Unit - Add Classification
  • Unit - Remove Classification
  • Unit - Issue Drop Item Order (was Drop Item On A Point)
  • Unit - Issue Move Item In Inventory Order (was Drop Item In Slot)
  • Unit - Issue Give Item Order (was Drop Item On A Unit)
  • Unit - Damage Area
  • Unit - Damage Target
  • Unit - Decrease Level Of Ability For Unit
  • Unit - Increase Level Of Ability For Unit
  • Unit - Set Level Of Ability For Unit
  • Ubersplat - Create
  • Ubersplat - Change Render State
  • Ubersplat - Change Render Always State
  • [/list]
  • Added an event and three new trigger functions for future tournament support:
    <ul>
  • (Trigger Event) Tournament Event
  • (Real) Tournament Time Remaining
  • (Integer) Tournament Melee Score
  • (Integer) Tournament Finish Rule
    </td></tr></table>
  • #2
    how handy
    #3
    Hey dont make fun of the people that use GUI! :cry:

    misterious Tournament events... hmmmm
    #4
    goth54325_3Hey dont make fun of the people that use GUI! :cry:


    Seconded. Don't make fun of us nooby map-makers! ...

    I've been waiting for this patch FOREVAR!! Sorry, had to do that..
    #5
    Not only, in fact they have also added some new maps,and they have made a few little balance changes. :P
    #6
    By the way blizz should thank me since I was the one that found and explained how to fix those compile error bugs in GUI
    #7
    What shall we do without toy :wink:

    Did you ask them to add more function to GUI, and more option in the unit editor like hide an ability buttom?
    #8
    Why is everyone looking at me? I dun use GUI... really...

    <_<
    #9
    Vexorian...
    Almost everyone uses GUI, there would be a minute few who would do their whole map on JASS, the fact that you said that, proves to me how much you think your better than everyone else. Sorry I'm not as good as you.
    #10
    moodswing is questioning the sizes of peoples egos? whatever, even if vexorian does think a lot of hisself, he cant be anywhere near george bush in that matter.
    #11
    This was seen yesterday in the Of topic forum and like I said there, this is worthless. Here you sit and wait for a patch to add more natives but the only thing you get is these text fixes.
    #12
    Daminon what you are saying is true about my topic about the patch how it has already been mentioned but im sure alot of people would notice it alot more on the first page you go to on this site and alot of people would not of read my topic because not everyone goes to the off topic section
    #13
    Funny. I think blizzard got a little lazy lately. Anyone seen Starcraft and Diablo patches? Wel in SC the absolutley did not change anything, only fixed 1-3 bugs and thats all. Well in Diablo, they added a new world event, but they did not change anything besides that. No new items, 5 low rune words (wich are quite useless), and no skill changes.
    Now they release the W3 patch, no changes just minor fixes and things people don't really need (and DAMNIT i need to reinstall the whole W3 because of this stupid little patch, coz it's not in the registry since i reinstalled the op. system 3 times)
    #14
    Dont call blizzard lazy... The fact that they are still updating shows me they aren't lazy, they don't charge you for their updates do they, so your getting free fixes. Sure, they are small updates, but after 15 updates you'd expect them to be small wouldnt you. Honestly if I worked for bliz, that comment would piss me off! :-)
    #15
    MoodSwing is right but i think the reason why is because they might of run out of ideas for patches