They sure didn't run out of ideas, at least 6 time I bombarded them with requests.
The reason I dislike the idea of a patch full with GUI features is that we didn't really need blizzard for this, everyone can change GUI stuff (Check UMSWE for more info)
We need blizzard to add native stuff , that then could be added to GUI, new natives mean new possibilities.
They didn't add any new file to war3patch.mpq , common.j or blizzard.j this patch sucks compared with the previous ones.
Lazy or not, this patch once again shows that Blizzard cares a sh** about the modding community. They don't seem to realize that this community is one of the reasons for their games being played that much and long. Just compare the amount of custom games compared with the amount of melee games played on B.net.
One time Blizzard forced some Modders to stop their project (dunno the exact reasons, was some time ago). And no, there was nothing illegal with the mod, it was just a total conversion like Tales of Raviganion or others.
Another reason I don't like Blizzards attitude towards the modders is that they steal ideas from custom maps and claim them as their own (e.g. Volcano spell). "Yeah, we're Blizzard, we don't need to mention that the unimportant modding community gave us the idea for it."
Just my 2 cents.
/edit: Bleh, Leopard, stop posting while I'm typing I don't think they've already released a downloadable version of the patch. Just the B.net-update.
Vexorian is right, adding extra shit like that would give more potential for GUI functions but still, lots of people use GUI. The majority of the maps out there use GUI, some don't but quite a few do. Cause of course when it comes to making a map lots of the functions that maps have DON'T NEED JASS. Its easier and ,sometimes, better looking in GUI.
Waldbaer
#21
Blizzard could really support more the modding community, but I'm glad that they at least do something at the world editor, also if this is (like in this patch) damn few. Which other games producer do update their games such often or add only any MapEditor to it, that has nearly so many possibilities as the War3WE?
And Vex, you surely are a good mapper, probably one of the top five jass scripters in the world, but you shouldn't become arrogant with your success. You don't get any friends by making fun of GUI, maybe you also would not have become such a JASS pro if Blizzard had not released the Editor with the possibility of GUI triggering. If you are as condescending to Blizzard as to the average mapping community, I understand why they don't take any care of your suggestions...
I agree. I use GUI too (so I am a noob ), and many others as well. I don't see the point of mocking it, as not everyone can learn JASS. Some people like an easy add this add that and it's a trigger way, not the other, hm, how was that keyword, damn... way.
Waldbaer
#23
I also use the GUI for 95% of my triggering work and I think I'm not a noob, but maybe in Vexorian's opinion...
Blizzard could really support more the modding community, but I'm glad that they at least do something at the world editor, also if this is (like in this patch) damn few. Which other games producer do update their games such often or add only any MapEditor to it, that has nearly so many possibilities as the War3WE?
They didn't do anything to the world editor, just fixed some gui bugs and grammar stuff by editing a file in war3patch.mpq\ui\
And Vex, you surely are a good mapper, probably one of the top five jass scripters in the world, but you shouldn't become arrogant with your success. You don't get any friends by making fun of GUI, maybe you also would not have become such a JASS pro if Blizzard had not released the Editor with the possibility of GUI triggering.
I started to be good at this when I trashed GUI and restarted all again to use JASS, if GUI wouldn't have existed I would have been started on JASS faster and that would have been really helpful, Using GUI was a total waste of time in my life.
If you are as condescending to Blizzard as to the average mapping community, I understand why they don't take any care of your suggestions...
Yeah I am sure that's the reason.
Oh wait. They did listen to me when making this patch since I told them how to fix the GUI bugs.
Also patch 1.17 with the damage action and the damage / attack types were completelly my idea.
IF it wasn't for the idea I gave them that time people would have been still forced to use the caster system to have spells that correctly credit the player that uses them
__________________
Anyways I think I was clear in my last post that I meant that these GUI features don't really help anyone, they weren't needed, instead if blizzard added new natives those natives could have been added to GUI and you GUI guys, and we JASS guys would have been able to have more possibilites, that's something that hasn't happened in this patch.
Sure you know have better grammar and the ability to create variables of types you never really needed to have.
But you still are completelly unable to change a hero's proper name, for example.
SeaGull1723Remember kiddos, Blizzard is working hard on WoW and SC: Ghost. (pff...) So it's obvious they're laying off WCIII, DII and SC.
Why would blizz bother with those games anyway?
MoodSwingDont call blizzard lazy... The fact that they are still updating shows me they aren't lazy, they don't charge you for their updates do they, so your getting free fixes. Sure, they are small updates, but after 15 updates you'd expect them to be small wouldnt you. Honestly if I worked for bliz, that comment would piss me off!
Blizzard ARE lazy if u ever saw how they treat with wow!The game is full of unfixed bugs,low supported servers AND the big lag!Almost every time i log in i get a disconnect per 5 hours!And my internet is one of the fastest,so isn't it obvious,blizzard are even "laying off" wow!
I'm using GUI, too. But in contrast to some other people, I share Vexorians opinion that GUI sucks, just don't have the time to get into JASS. GUI is nothing else then (bad coded) JASS, looking a little bit nicer so it's easier to use. Instead of writing those GUI-things, all Blizzard should have done is writing a useful manual for WE and the usage of JASS. I guess the amount of time needed to write a manual or code that GUI-functions doesn't differ that much.
Which other games producer do update their games such often or add only any MapEditor to it, that has nearly so many possibilities as the War3WE?
Example? Phenomic/Jowood. I don't now any developer/publisher that cares more about the community, especially for the game "Spellforce". E.g. some time ago, some players tried to finish the game with the lowest possible avatar level. But of course the game wasn't meant to be played that way (don't wanna explain the whole Spellforce game engine, let's just say some issues occured). So the guys asked Jowood if they could release some kind of patch for those guys (a patch useless for ALL the usual customers). Guess what Blizzard would have done? They wouldn't even give those guys a respond. Phenomic needed few days to code those quickfixes and send them to the specific users by mail. THAT is community support.
About SC:Ghost One more reason why I start to hate Blizzard. The WHOLE Starcraft community is a pc-gaming-community. And now Blizzard doesn't even THINK about releasing a version for the pc, so every Starcraft-Fan HAS to buy a console. Thx alot Blizzard that you care more about money then about the people that are responsible for your success.