flag and sphere are excactly the same, except that flag is used by an item and sphere by a unit. i just use sphere so u dont have to change it to a unit ability, thats all
Ramzaflag and sphere are excactly the same, except that flag is used by an item and sphere by a unit. i just use sphere so u dont have to change it to a unit ability, thats all
No they arent, flag is much better and faster to change. For sphere you need to change: Missile Art Target Target Attachment Point 1 Target Attachment Point 2 Target Attachment Point 3 Target Attachments (and maybe Cooldown, not sure, probably not)
For flag, you need to change: Target Target Attachment Point 1 (only incase he's not attaching a weapon)
ok u got to change more, but is it rly harder? missle art is not neccesery, only if u want it to have a different missle art then regular one. and changing cooldown is better yes, set it to 0 or special effect disappears when the unit with sphere attacks
Well the question was which one was the better, and as there is lesser things to change on the flag (= lesser time consuming, especially if you have lots of abilities ) I'd say that the flag is better.
and i have 1 more question.... is there a way to delete weapon from original model or you only could put it on the left hand side for two handed swords??