This map is the Chapter 1 of the Dwarf Campaign. This stand-alone version has a Champion difficulty (very hard), but is otherwise the same as in the campaign.
Chapter 1: Defenders of Dwarvenkind (Release Version 5) - The undead attack is now harder, attacking with a 60 food army + heroes, up from 42/48/54 per difficulty level - The undead wave composition now improves over time - Reduced the time of the undead attack to 10 minutes on all difficulties - Malbodion is now level 7, up from 6 - Death Knight and Lich (if present) are now level 6, up from 5 and 4 - Fixed a bug with the undead AI script that could prevent the undead attack from taking place - The initial gold mine has now 10000 gold, up from 5000 gold - Mercenary ogres are now cheaper to hire and restock faster - Assault Golem's Bash has now correctly a 20% chance of inflicting 50 points of extra damage and stunning the opponent for 2 (1) seconds - Minor updates to dialogues
All the dwarf campaign adventures have now been gathered together, improved significantly, and released as a campaign file! The campaign includes also a completely new credits map. The campaign is available at:
1. Defenders of Dwarvenkind 2. City of the Seven Mithril Golems 3. Temple of the Old Gods 4. Credits map
The site includes features, information, hints and tips, dwarf art, and even our very own forum! Easy installation by using installer files! For Khaz Modan! For Ironforge!
This campaign was the pimp. It was soooo cool, that i have standards now when i download other levels/ campaigns.
Unexpected turns, good enemies, and a cool plot, and awesome quests! I loved killing sludgies and the ground shaking like in a Jurassic Park movie, then a huge sludgy brood mother climbs out a hole. And the extra surprise when you attacked the four alone faceless ones, or, not alone anymore.
no voices, except for the faceless ones. but this didn't take away from the overall coolness of the level.
i liked the gate, too. but when it gets killed, you better have reinforcements. the gateway wasn't made for battle, it's small and cramped, but keeps the undead out.
I'll give this a 5/5 rating, and i think this campaign was awesome, better than the Spider Queen by Darky28, and i will go rate the next level.
It's cool, it's a great adventure and they're dwarfs in it Keep it up, I played all three maps so far, it's great. And I'm waiting for the fourth! Now I'm going to rate the other two maps...(5 of course)
I suppose there are a few downvotes. With as few votes as we have here, a couple of random downvotes may alter the average quite heavily. Anyway, average votes do not seem to be very high on this site, the highest rating map having a rating of 4.55.
On this site! I did put some advertisements of the Temple of the Old Gods on Blizzard forums and worldofwar.net (+some other less known forums) on June 15. But all of them did not point to this site, since I hadn't yet uploaded the scenarios here (that was on June 16).
Well, at least our preview pictures are cooler than those of other RPGs. Also, City was quite a success at warcraftiii.net, getting some 15000 downloads before they moved to worldofwar.net. Some people have waited long for the third chapter. It can be also played in multiplayer, and thus it may get more attention. Furthermore, some people who haven't played the campaign want to start from the first chapter and make their way from there to the last one to understand the story.