Warcraft III resources & community, 2003–2006 · archived

i got more problems please answer

54 posts
#1

i got more problems please answer

i was making my map the other day and found the more i made the more bugs i get, i made so much bugs that i cant even fix it all, btw lets get to the point.

how do i add damage,attack speed,range,hit point,or mana to a unit, recommand to do it in normal WE if not do it in WEU.

thx,
#2
mana, attack speed, movement speed and hp can be added by giving the unit item abilities (dont have icons mostly) for range and damage u need WEU (damage can also be done by claws of attack for example, but then u get the green +damage)
#3
if i add a item effect does it count as a slot even tho it doesnt have a icon? and the damage will have +1 and i wanted to put it like 27-37 --> 28-38.
#4
no item abilities dont take space, most of em. if they do take space ull c the icon, like item spell imunity does take space. the damage wont go from 27-28 to 28-29, but to 27-28 +1
ull need WEU for how u want to display the extra damage
#5
hm.. am not really good with WEU, i still remember last time it protected my map for not reason, then i stop using it, but ill try using it.
#6
Always make backups when using WEU, maybe it wasnt protected but u tried to open with normal WE
#7
no it looks like protection, when i use the WEU triggers it gives me an error when saving and disable my WEU triggers and when i try to enable them they dont work, one of those protecting program is like that.

thats why i dont like WEU so much, and in the unit editer they have all those a-j its confusing by looking at it, am just too use to normal WE.
#8
ohh thats not cuz its protected, u just have to alow the advanced triggers (by opening WEU enchancer, edit ur map and check the advanced trigger box)

and yea i had to get used to alphabet thing to
#9
i cant open WEU enchanter and edit my map, it saids run time error, or so, btw i found a way to increase attack of unit with out WEU just add the rune effect of damage, it will stack up with the normal damage and doesnt show +1 and stuff.
#10
the rune effect? i dunno what u mean
#11
i dont know what the item is called, but the ability is Item-permanent damage gain, ill just add this to the unit.

and btw i have another question, how do i change a hero name? there doesnt seem to even have a trigger to start with it in the normal WE.

EDIT: hmm there doesnt seem to be a permanent defense gain ability, this is gonna be a problem
#12
no u cant change the heros name, why would u want that? only way is making two of the same heroes, one with a different name. then replace the unit and save stats and stuff as integer variables

for the defense, only way is using upgrades. only bad thing is that ull c a little number at the hero armor
#13
i just wanna make the hero name = players name thats all, and for the defense i think its impossible even tho everything should be possible, so ill just make it a +1 for that

EDIT: some more questions, how can i make the ability true sight an active skill, like where i have to use mana and last for a certain time.

and another thing, the ability with no icon doesnt give its bonus
#14
player - set name => unit - unit name

for the ability: just turn this * trigger on when casting the dummy spell

*
actions: add item ability (goblin scope)

and reomve this when time is over or anything


what item ability do u mean?
#15
no not the name for player, i wanna change the heros name, and the ability i wanna make active is "true sight" the one that views inisviable unit, i added mana and cooldown and its still a passive skill...

and how do i make a unit cast a custom spell?