Warcraft III resources & community, 2003–2006 · archived

i got more problems please answer

54 posts
#16
as i alrdy said, u cant change hero names

for the abillty, which i also alrdy said xD make a dummy ability, like warstmp and remove al dmg and stuff
when he casts the spell, give the unit more vision with triggers
#17
nono thats not what i mean, i just want true sight to be active, it wont work if i do it a dummy spell, cuz theres notting that give me true sight, its just the passive problem
#18
u will rly need a dummy spell, look, ill explain as easy as i can

events: unit casts a spell
conditions: ability being cast equal to (the dummy spell with mana cost and desription, but no damage and stuff)
actions: unit add ability => goblin scope extra sight range (or sumthing)

rly, this will work, u cant just change the passive skill
#19
is there a way to make a unit cast a custom spell with trigger? and the no icon skills dont work.
#20
ofcourse, u must order him to cat spell u based it on, u based it on warstomp, so order it to do issu order wwithout a raget => orc - cheiftina warstomp
#21
ofcourse, u must order him to cat spell u based it on, u based it on warstomp, so order it to do issu order wwithout a raget => orc - cheiftina warstomp
#22
ok if he casts watstomp and then what... i want him to cast something like a shock wave, but not that strong about like 5 damage only.
#23
now u want a shockwave? well, just base it on the real shockwabe and set damage to 5 instead of 75 (the neutral shockwave)

the warstomp dummy ability was for the vision thing
#24
hm..u can change the spell damage? and can i change the missile look also?
#25
ofcourse, just look for 'art - missle art'
#26
it doesnt work those r hero spells and i think i gotta give them the spell to use it, if its a hero spell then i have to learn it, if this is what u mean its not a good way.
#27
im not fully understanding u i think. so u want it to be a unit spell? then use the neutral hostile shockwave as base spell :)
#28
i have a spell like shockwave just alot weaker, and i want it to cast more than one time, since i cant make unit cast custom spell and u said to do it ur way, then when the unit cast the spell it doesnt keep casting.
#29
ahh, u want more schocks. make a dummy with the shockspell (based on chieftains shockwabe => make it unit sopell and 1 level) without manacost ofcourse. when the hero casts the Dummy spell (With description and manacost, cooldown, but without effects, dmg) create some dummys with that shockwave and order them to: unit - order last created unit to 'orc tauren chieftain - shockwave' positons of ......

if u base the dummy spell on neutral shockwave it wont work, cuz it only detects the chieftains spell
#30
no what i mean was that the spell orc->shockwave didnt even come out, this is what i did.

event
a unit begins casting a ability
comdition
ability being cast = shockwave(a custom version ofcouse)
action
wait 1 second
unit order casting unit to cast orc tauren chieftain shockwave at target point of ability being cast
wait 2 seconds
unit order casting unit to cast orc tauren chieftain shockwave at target point of ability being cast