Warcraft III resources & community, 2003–2006 · archived

Map Making Clan!

251 posts
#76
Sounds good, the two things im... above average at are Triggers and Terrain. so i can fill one of those slots. The only thing i can think of is that we may make some RPG thats way TOO complex... adding features is fun, and creative but if its some abstract "80 differant options thing" you drive away almost every1 with its complexity. Likely wont happen, but im saying ya gotta KISS (keep it simple stupid) and LOVE (leave out virtually everything) to make a good map
#77
Ok we will have to ad another feture (start playing instantly) its a unit you kick and it randomly slecs a personality for you (no multy chose)
#78
I agree with u bread but I still like the weapons idea and subraces/personalitys.
#79
Ive finished my terain map (i hope its good) and what to do with it?
And can I e the director/idear creator thats what I like doing the most.
#80
I think everyone together should do the idea/directer thing.

On sunday night lets all bring our terrains on b.net.

Whats your name on there? mines ipawnedu as well.

I cant host though so i'll have to give it to somebody on aim before the game: my aims heyimcrazy2
#81
Mine is the same as on here and I can not host
It has not a working RPG with unit data and all bot iv done the terain if you want me to make it multiplayer tell me.
P.S. if you want me to finish the triggers and unit data well that quite take a long time.
#82
So you wanna do triggers?

That would be awesome.

I can make alot of the heros. Shoudl we just make a different hero for each personality?

Or a different hero for each subrace?
#83
I do not like doing terains and the terain I finished was for the test for who can do the best terain I specilize on doodads and triggers and bug fixing.

P.S. Each personality shell have its onw abilite (Ability spell book) with some spells for that personality, diffrent person difrent spells in that ability.
#84
So you wanna be incharge of triigers along with breadmaster?

You guys could make the triggers {prob last} than easily copy past the trigger categories/folders into the map.

Its very simple to Copy paste triggers if you put them in a category.
#85
Oh so each hero has is normal abilities than whatever personality he chooses he gets a spellbook full of spells?
#86
Ok but first I need a terain template (basic terain with no detale) I also need some of the items and units done, although I can do them my self my self.

Now we should open a thread for idears for names for each personality.

P.S. It is an ability based on it that the hero will have when you become him based on spell book (To the left of the learn ability button)
#87
Yes lets open a new thread on hero ideas!

Don't worry bout triggers yet those will come later. For now lets get heros and terrain done.
#88
We also need iconers (people who make icons) for our RPG. This is to ad the final touches to an ability.
#89
ok here's an ideal that might work

slot one: primary offense i.e. swords axes bows etc...
(it can be used, when activated it'll bring up an option that asks you what kind of weapon you want to wield and the weapons u have of that type)

slot two: secondary defense i.e. shields wards etc..
(also can be used, when activated does the same thing as the preivious)

slot three: primary defense i.e. body armor
(also as preivious)

slot four: misscellaneous i.e. boots, gloves
(also as preivious)

Last 2 slots are open for potions.

You can drop items but you auto equipt another item instead to fill the space. when u want to get the item back just simply drop a potion to clear some space and click on the item. then it's added to your inv in the options.


does this sound too hard? i think it's possible to accomplish this.
#90
for personality... do you mean like

aggresive, passive, & defensive etc..

or

subborn, triumphant, etc...

or

ranged, melee, magic, etc...