Warcraft III resources & community, 2003–2006 · archived

Map Making Clan!

251 posts
#91
groans*...

none of ya'll can host?

lucky for u, i can. another plus is that i have dsl. :D

too bad i don't have aim :(

so... just send it via email

my online screen name is matchbokromance and i'm usually on 11pm to 2am when i have the feel time =P.
#92
Its so easy to get aim that a 2yr old could download it. Just got to aim.com and try and get a screen name.

Email isn't as good because they have bad file size limits. Aims really quick and easy to spread files.

I think we should start out with 3 Races:
Human
Elves
Undead

Than we will have 4 classes for each one:
Human- Warrior, Knights, Dwarven Smith, Paladin

Elves- Beastmaster, Druid, Assassin, Priestess

Undead- Necromancer, undead warrior, Vampire, Nebruerin.

Thers a different hero for each sub-race. Personalitys should dictate stuff like strength-agility-intelligence-hitpoints-speed and mana.

So there should be about a few of these

-agressive would give make your stats a strength, and speed guy and melee attack.
-defensive would give strength and hitpoints and melee attack.
-spellcaster would give your guy intelligence and mana and a magic attack.
-hunter would give your guys agility and speed and a melee attack.
-sharpshooter would give your guy agility and mana and a ranged attack.
-alchemist would give your guy intelligence and hitpoints and a ranged attack.


So first ingame it should come up with a dialogue choosing what race to be. than once you pick your race you get another dialogue chossing what sub-class.

Once in the game there should be a way through a tome or something to decide waht personality you should be. At your starting point you should pick from any tome which would be a personality.

There should be a different hero for each sub-class race and the personality decides the agility, strength, intel,speed, hp, and mana. And the weapons, armor, and stuff like that decide the damage and armor of your guy.

Whaddua guys think? I think we should start making the heros don't worry bout stats just give them 4 abilitys and the 5th one you get from your personality.

Lets do it!
#93
I can do dwarven hero and some icons.
But should we use new spells using JASS code? I don't know ho to do it. For the start, I will try to create dwarven hero using model of MountainKing with skin that I'll create.

Another idea: I don't like forging in the form of spell!
I want to create blacksmithing like that: You should mine some ore in the mountains or anywhere else, then you will have to smelt ore in furnace and the finaly you should make weapon on the anvil.
What do you say? I will try to create a model for ore and anvil.
#94
Ok Ok sounds good...i understand all the ideas now, i guess im on the trigger squad (haha) so ill be helping u Dr. And i suppose i might as well work on a terrain. BTW opening cinematics always spice up a game. I'll just show a sample of what i can do when we exchange maps. :) But the thing were ur personality just gives u a spell book? thats just from Final fantasy Tactics. If thats what you mean, or i misunderstand the idea. Either way, this'll work out.

PS i cannot host either heh :?
#95
I have an little idea for an hero, it should be some kind of hero using streangh as main attribute, the thing about him is that he should use streangh instead of mana when he uses his abilitys. That would make him weak after an using an ability but ofcourse he regains the strangh again. It would probobly be hard to do this but not imposible. anyway it would have been realy cool.

And about the hero classes, I would sugest something more uniqe then Warriors, Knights, Paladins and things like that. They all already exists in TFT.
when you play it you want to feel this map is this map and not any halfassed map with crappy heros and ideas.
#96
I say we start out with 4 races.
Orc, Undead, Elves, Humans.
The sub races shell be
Orc - Troll, Orc, Turen
Elves - Blood elf, High elf, Night elf
Human - Human, Dwarf
Undead - Undead, Skelton

The profesions will be.
Worier, swordsman, wizard, archer, parterzen, Priest, Animal Trainer
Unique ones will be
Undead - Black mage
Skelton - Skeltal Mage (smilar to black mage but has some diffrent spells)
Human - Palidan (Swordman combined with Priest)
Dwarf - Gunman
High elf - Enginer
Blood elf - Mage (better wizard)
Night Elf - Druid (Transforms but has no equiptment), Priestess (priest with nature spells)
Orc - Grunt, Shareman
Troll - Which Docter
Tauren - Wacker (carries a mace and runs fast)

Personalites
They add a bit of charicter to your hero.
The sizes vary as well as the stats by a bit.
They can have abilites like help that heals and heavy blow which does extra damage (Fire arrows)
They can have abilites like Dum (lower mana and slower mana regeneration) Or smart (the oppsit) and weak (same as dum excpt with HP) and strong (the oppsit)
The abilites vary on the person that creates the units.
#97
Good idea Dr.Super Good! I agree with you. :D
#98
Dr. Super good that sounds cool but I like the personalitys that I said a lil better cuz I tested it and it really works cool. You get a tome for whatever personality you want and it sets your stats, speed, hp, and mana to whatever personality you had.

The proffesions I like from you though.

So whatever there profesion they get the abillitys from that profesion right? And theres a model from each race for each profesion.

I made a sweeet terrain though. I gotta show u guys.
#99
Ok so the people we got working on this map so far are:

Ipawnedu-Units/terrain
Redlord-Units/Icons/skins
Dr Super Good- Triggers/units?
Juice_F - Units?
The Prophet of Bread - Triggers/cinematic
Giantgrowth - units/Jass?

If you wanted to do something else or something you ddin't wanna do just tell me. This is just from memory.

Remember other people on the boards you can still help out!!!!

I say we continue ideas and officially start next week.
#100
Heres an hero idea...

Class: Crusader

Skills:

Race: Human

Blessed Hammer

Charge!

Shield of Divinity

I will give you more details tomorow i'm to tired to start WE, all thoose skills already exists in the download section they were made by Vexorian.
#101
My idea will add mor personality to each hero that just lowering/adding stats.
It will allow a much more diffrent RPG.
#102
Dr Super GoodMy idea will add mor personality to each hero that just lowering/adding stats.
It will allow a much more diffrent RPG.


I mean can you simply go in depth a little more I didn't really get the whole jif of what you were trying to say.

If you could show like an example personality that be sweet.
#103
Ok guys...your making this too hard. your making an AoS into....i dont even know... too much customization SUCKS. like i mean this is what u want:
Select a Race
Select a Class
Select a Profession
so bascically, theres 4 races, 6(?) classes and like what... 5 professions?
4x6x5= 120!!

you cannot expect that... i mean tha map size is like 3 megs, and i mean do u know the work u gotta do. Thats map scuicide. KISS keep it simple stupid guys. and (especially) LOVE leave out virtually everything. what u want right now is.... i mean u cannot expect it to be a popular map when its that complex and that big. And ur talking about a skin/model for each? pssh your dreaming. Sad but true reality
#104
for that smart/dumb/slow personality thing take it farther with...

dont make any personablity with negative effects...

note: these auras only affect the user, nobody else.

Vigilance: increases armor & hp of hero auto-levels when hero levels.
-spell based off of devoted aura w/ trig

Scholarly: bonus mana regernation & capacity also auto levels when hero levels
-spell based off of brillance aura.

Vicious: bonus regeneration rate & attack rate

Dishonorable: spends hp for bonus attack & attack rate

etc... just figure out 2 "good" ones 2 "evil" ones and a normal one.
#105
The Prophet of BreadOk guys...your making this too hard. your making an AoS into....i dont even know... too much customization SUCKS. like i mean this is what u want:
Select a Race
Select a Class
Select a Profession
so bascically, theres 4 races, 6(?) classes and like what... 5 professions?
4x6x5= 120!!

you cannot expect that... i mean tha map size is like 3 megs, and i mean do u know the work u gotta do. Thats map scuicide. KISS keep it simple stupid guys. and (especially) LOVE leave out virtually everything. what u want right now is.... i mean u cannot expect it to be a popular map when its that complex and that big. And ur talking about a skin/model for each? pssh your dreaming. Sad but true reality


Thats why I liked my first thing. Theres only 15 and the personalitys are just a tome that set the stats.

Whaddua think of that?