#61
Okay, okay
Napalm AirStrike (preferably for a Mortar Team)Calls a BomberJet to drop many bombs toward the ennemy, that will explode in the air, releasing a boiled liquid that burns anything in the area where the missiles exploded.
Level 1: 5 missiles, 30 damage per second, lasts 10 second.
Level 2: 8 missiles, 45 damage per second, lasts 15 seconds.
Level 3: 12 missiles, 60 damage per second, lasts 20 seconds.
Required level: Either 1 or 3.
Note: this may be an Ultimate. This spell only works with any ground unit.
Fury Shot (Mortar Team)
The Mortar Team turns into random directions (North, West, East, South) and shoot powerful projectiles toward the random direction the unit has chosen.
Level 1: 125 damage each, fires 3 projectiles in each direction. AOE: 100.
Level 2: 175 damage each, fires 5 projectiles in each direction. AOE: 120.
Level 3: 225 damage each, fires 8 projectiles in each direction. AOE: 135.
Required level: 1.
EDIT::
Contradiction (For any hero)
Causes an ennemy unit to do whatever he wants, going everywhere and attacking the targets he wants. The unit is no longer controlled by the player, and may even attack his own allies. While it is in madness, the unit is invulnerable.
Level 1: Lasts 15 seconds.
Level 2: Lasts 25 seconds.
Level 3: Lasts 40 seconds.
More to come soon.